not that you will miss him personally, but you can be darn sure that if he had lived to run around and tell the story, you would have been a legendary hero 24 hours from now.Moriba Jah is the Chief Scientist and a co-founder of Privateer. Close inspection reveals that he has taken a direct hit and even though his ship looks intact, all the airlocks have been blasted out and either he must have died from the explosion, or he is lying there frozen from the exposure. You would think that by now he should have used half of all superlatives in the English language to describe your victory, but surprisingly enough he is dead silent there where he is orbiting the remains of this holy space. This was a hard fight and even though your friend didn't fire many shots, he did his best to call them. Wave 4 (Trigger when station reaches armor)ġ x Overseer Battleship Privateer Admiral Heysus Sarpati Hostile ships have warped into range to defend the station! And if you have any close relatives that show promise in the space-combat business, I'll make sure to offer them a place at my side. Since you've done so well for yourself, I'll give you the comforting knowledge that your body will be sent to your family in one piece. But taking on me is an entirely different matter. I must say, I'm impressed with your ability to crush my comrades. You are most likely the one that has been disrupting our operations recently. When he gets to about 80km he begins to damage you. ![]() Then kill the drones while they come to you, then the frigates after. The drones are VERY fast, so the best strategy seems to damage the station while aligned to a bookmark 200+ km off, and warp to it as soon as they spawn. The drones web and the frigates points, while Heysus deals A LOT of damage. The fourth and last wave is the commander wave. Wave 3 (Trigger when station reaches 25% shield)Ĥ x Destroyer Corelior Artillery/CannoneerĤ x Cruiser Corelum Guardian Chief Defender/Protector/SafeGuard/Sentinel/Watchmanħ x Battleship Core Lord Admiral/Grand Admiral Clear the area of rats before you engage the station. The Siege Sentries does a lot of damage, but they are only two. If you get the Shadow Serpentis Battleship to spawn, kill it for the escalation. You spawn 100km from the NPCs and the two web-towers makes the travel to the station very slow, while the damp makes hitting anything hard. It is a central station for the local Serpentis. I hope you will manage without me, but I am going to check the next and last target. With the Serpentis on the other hand, it seems like all systems are go. "We sure did show them! You sure are better than no one to have around when the missiles are flying! But there is no time to float here fabulating, we must press on, another division of this same group is close by!"Īs you enter, you see your friend several hundred kilometers off target, complaining about something being rotten in the hydraulic systems. This can make the site hard to survive.Ģ x Frigate Coreli Guardian Patroller/Watchmanġ x Cruiser Corelum Guardian Chief Patroller The two statis towers webs you to a halt, making you take A LOT of damage, and the damping makes them hard to hit. The enemies are grouped in in four separate groups. I bet CONCORD sent them! Take care of them mates! Even though the area was empty, he commends you on a job well done and gives you directions to the next assassination target.Ĭontrol Center Operator: More intruders! Maybe they're connected with the spy drones we just destroyed. ![]() Your communication instruments finally come alive as the Serpentis contact who hired you starts talking on the private channel. In the room you find a lot of Siloes and a structure/ship called "Ours De Soin". I'm going to send a couple of my spy drones to see if the Serpentis are still where they were yesterday.Įntering this room can trigger the escalation. I can not promise you any payment if you take on these Serpentis bases, but you will earn fame among the locals and the fortune the Serpentis leave behind. ![]() Ours De Soin: Good to see you decided to come.
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